This was an encounter battle. The French, under Bernadotte with Murat as a guest, are descending on Schleiz where Tauenzein has the Prussian army train.
The Prussians must keep the field until such time as the army train can exit the battlefield and escape along their lines of communication. There is a randomly generated delay before the army train can move, reflecting the need for the train to feed and rest.
Bernadotte is attempting to capture the Prussian army train. Murat is "a wondering general", able to attach himself to any French Cavalry regiment as he pleases. Away we go! We played the game twice, over 2 different weekends.
The Prussians are now hard pressed but at the same time they have managed to extricate the army train. Again, the Prussians will retire in good order. Both games had the same result, they actually played roughly the same way. The only difference were the casualties.
|
French
Formations |
Losses
% |
Prussian
Formations |
Losses% |
||||
|
Infantry |
Cavalry |
Artillery |
Infantry |
Cavalry |
Artillery |
||
|
BERNADOTTE |
|
|
|
TAUENZEIN |
|
|
|
|
Drouet |
27 |
- |
1 |
Bila |
20 |
5 |
59 |
|
Claparede |
13 |
- |
17 |
Schonberg |
21 |
- |
56 |
|
Watier |
- |
1 |
38 |
Zweiffel |
28 |
- |
3 |
|
French
Formations |
Losses
% |
Prussian
Formations |
Losses% |
||||
|
Infantry |
Cavalry |
Artillery |
Infantry |
Cavalry |
Artillery |
||
|
BERNADOTTE |
|
|
|
TAUENZEIN |
|
|
|
|
Drouet |
10 |
- |
11 |
Bila |
7 |
4 |
38 |
|
Claparede |
13 |
- |
8 |
Schonberg |
12 |
- |
23 |
|
Watier |
- |
28 |
29 |
Zweiffel |
17 |
- |
0 |
The losses for both games are above. Losses of 30% or higher essentially mean the formation is combat ineffective.
This game will get played a third time, but with more players, slightly increased forces and more deployment options/terrain modifications.
The gruesome twosome taking a well earned rest in the baking sun. Beer & curry were the next in line on the agenda. Now for Schleiz, take 3.

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