Wednesday, 6 November 2024

Game 127 : Battle near Kursk 1943

 This was an imaginary battle set in the spring/summer of 1943. Both forces were mobile. The Germans were based on GrossDeutschland plus add ons. The Russians were based on 2 Tank Corps plus add ons.


There were only 4 little villages on the table. One, essentially in Russian lines, found a German security Btn surrounded by ever expanding numbers of Russian mobile/armoured forces. They held out for most of the battle, losing most of their numbers to combat and not breaking.


German armour is deployed to try and force a way through to the entrapped security Btn above. This was also the main flanking attack by the Germans. It was based on 3 Btns, A Stug Btn, a Pz Btn based on PzIVs and a Gepanzert PzGr Btn.


In the centre were the most significant German add ons. A full Tiger Btn along with a Brumbar coy are attacking the village. The main German problem, it affected both sides, was a lack of infantry.  


A JU 87G finds Russian armour in the open. Both sides had significant air assets that required planning. Missions were ground attack, escort or interceptor.


Standard Stukas, with escorts, attack the central village. These attacks had to be careful as the bombs do have a tendency to not fall on target. On this occasion, friendly fire was avoided.


Not to be outdone, the VVS attack with numbers against German armour in the open. The FW 190s managed to drive off part of the attack but significant numbers of aircraft got through. The German armour survived the encounter.


Russian T34s deploy, with support to try and stop the German left flank assault (first seen above).


The result of the combat. German armour rolls through the ground that the Russians tried to hold but were driven back with heavy loss.


Usual faces from the engagement. Lots of dice thrown and lots of things blown up. Just as it should be!