We now venture to Napoleonic Naval. This has all come about after a dear friend of mien, Brendan died very young. He was a WWII fanatic, especially British artillery.
So it came as a shock when helping to sort all his old models/soldiers that there were 2 large ice cream tubs. When opened, one tub had a load of 1/200 hulls of Napoleonic ships all stacked. When the other tub was opened, it was full of nothing but masts.
Then comes in local friend Steve. He took the lot away and lovingly repaired/restored all the ships. And hey presto, there were enough ships to do all the ships for Trafalgar!
It was a challenge/opportunity not to be ignored. The rules selected were "Signal Close Action". I had a rule set from about 1994, so I re-equipped with the latest edition and off we went.
The rules are very in depth. Paperwork is minimal, it takes some time to come up with "efficient" paperwork. Then you need player aids, that was easy in the end.
Then playing the games. Game 142 started off with a single Frigate action for both sides. The we played 2 Frigates per side. Game 143 was with a different opponent with 2 Frigates aside.
With 2 Frigates a side, it played more quickly and we were beginning to get a foot hold, or floating wings, as time went on. Here we now see the victorious Royal Navy. The bottom ship is a badly mauled French Frigate that missed his turn and is now sailing away with the wind on his quarter to escape.
This game played very differently. I had more player aids done, Pendraken came to the rescue on that one. Turning circles, wind directors, gunnery directors etc. All done with 2 MDF, laser cut to precision.
Here you see 2 French Frigates sailing up the up the wind. They have left too much of a gap between themselves. The RN Frigates are crossing the T, but more importantly they are staying close enough together to give mutual support. Collisions are a potential nightmare!


No comments:
Post a Comment